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Ending-dong

28

By Vanilla Seed.

jf sarazin writes:

We are happy to share with you our latest very short film,fully done with Blender and Vray.

Vanilla Seed is a six years old french Studio. We are using Blender since one year now, and are very happy with it!

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

28 Comments

  1. Thanks for all your comments.
    Onnevan> you always can tweak things to get what you need with, modeling, Uv or animation. Moving points one by one if needed. But with render engine, I need something reliable, you can't cheat as the rest. When you find a stable and good looking engine like vray, you spend time to learn it, and you avoid to change.

  2. how did you make animation? I mean it looks like vector. did you animated path's or something? especialy hands, mouth and eyes look very nice. maybe you could share with us how you achived this in blender?

  3. Really happy to see another French Studio using Blender in its pipeline !
    I have one question : How did you integrate Vray in your Pipeline, is it by using Vray Exporter plugin ?

    If it's the case, i think that this is a great win for Blender, and we should see more and more studios starting to use Blender in their pipelines in the coming years, also because of that kind of capability.

  4. @aba179eaf0ad8dd91a5ad7c3b26e520c:disqus the "vector setup" is simply beveled curve with a hook per point. It wasn't easy to maintain, but I like the way it looks like "wire".@b9d961f67a9032596eef477cc928a9d7:disqus  We use the download build of bdancer (https://github.com/bdancer/vb25/downloads). By the way, I start using vray builds on graphicall, and it was buggy. when I switch to bdancer builds everything run great. Kuddos to him!

    •  Thanks, i had playing with these builds, but get problems due to my lack of knowledge on VRay itself, and it's not easy to find VRay tutorials related specificly to Blender Vray exporter ...
      I mean, at this time, it seems that you have to already know how to fine tune VRay on another 3D software before being able to use it in Blender the right way ...
      Anyway, good work, i really had a kind moment of fun with your animation ^__^

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