Blender 2.60RC1 Released

The Blender Foundation has just released the first release candidate of Blender 2.60. Please download, test, and report any bugs that you may (or rather, will!) find.

New features include:

  • Improved nodes editing
  • Animation system improvements
  • Texture face properties moved to Material
  • Improved Weight Painting tools
  • Recast Detour branch, GE navigation maps.
  • Collada GSoC project
  • VertexGroup modifiers
  • Migrated to newer FFMpeg 0.8.2
  • Sequencer proxy support
  • Python callbacks for events like “on load” or “frame changed”
  • OSX now has stable OMP (threading) support for sculpt and physics sims.
  • And more!

More in-depth information on these features can be found in the work-in-progress 2.60 changelog, or you can jump straight to the download.


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Thanks!
  • john mervin

    COOL!!!…and first!

  • http://www.polaris.gb.com jiggles100

    Does blender have an official debian / ubuntu repository for builds?

  • AlekB

    Zweet! Just in time for SeaBUG too!

  • pinkris

    Wahoooooo !

  • http://diet-as-cure.blogspot.com Vasyl

    Finally!

  • thehumbug

    YES! Best birthday present ever!

  • Sirius Creative

    Sweet!
    Thank you and I like the new look of BN :D

  • Blazer003

    I was hoping to see Tomato Branch included, but it’s exciting just to have the release that marks the official end of the redesign upon us.

  • Zxride64

    We are getting closer to blender 2.60 I just wish i knew had time to learn this wonderful program.

  • Blendiac

    Lookin’ tasty! I’m hoping the FFMPEG upgrade will get rid of sound sync issues I’ve had with Blender / Kdenlive in past. Lovin the new animation / node improvements. Go Blender!

  • Max Puliero

    a lot of stuff! gogogo!

  • http://aditiapratama.com/ Aditia A. Pratama

    I just wonder, what happen when it reach 3.0 ? what kind of super duper feature shall community have from this awesome free n open source software ?

  • baterism

    very great news! I have stop using blender for too long time (due my study) and this seem to be the best time to start it over again.

  • Sparky277514

    That’s so great!!
    How long will Blender Development keep going..?  until version 3.0 or 5.0
    I want to tell you the true. I love it!

    • DarkStar

      it will go on forever :D

      • Sparky277514

        then I am going to be old man.
        maybe teaching my grandchildren. lol

  • Guest

    When I saw the new look for BN, I thought I clicked the wrong link! XD

    • http://www.blendernation.com Bart Veldhuizen

      Hehe :) And? Do you like it?

      • http://profiles.google.com/ninjadewd Thomas Sørensen

        Thought so too.
        But yes, it’s so pretty :D

  • claas kuhnen

    Big thanks for Jens Viebert for the OMP fix on OS X. !!!!

  • Stephen Oravec

    Thanks to everyone involved, 2 thumbs up on the new look. 

  • blendero

    when cycles will merge?

    • http://www.facebook.com/mscichauskas Paulius Mscichauskas

      And early version of Cycles will first be seen in an official release at 2.61
      That’s december 2011
      However, Cycles will be merged to trunk somewhere before the conference.

      • http://www.blendernation.com Bart Veldhuizen

        See also the schematic of the release planning on the 2.60 release page (link in the post):

    • http://www.blendernation.com Bart Veldhuizen

      See also the schematic of the release planning on the 2.60 release page (link in the post):

  • http://www.dragon.ee/irve/blog/ irve

    Does anyone have a hint how to set up and use the sequencer proxy properly. I did try but all I got was abut 3 low-res images for the whole clip and it wasn’t exactly fast…

  • Jon

    where can you download it from, cant see a link?

    • http://www.blendernation.com Bart Veldhuizen

      There’s a link on the 2.60 release page, but I’ve added it to the post now as well. Enjoy!

  • Isaac3D

    Without B-Mesh? :(

    • http://www.facebook.com/mscichauskas Paulius Mscichauskas

      Bmesh is comming somewhere in 2.6x
      Probably 2.62

  • Isaac3D

    ops i mean  “Without N-gons”, not “B-Mesh” 8P

  • Animaticoide

    The handlers vector on F curves seems to be working erratically on this 2.6 RC1. Pressing V with one handler selected pops up the menu, then when choosing Vector, a big mess. It seems that it does not use the curve as a reference and only uses 90 degrees. Is there a new setting for this or is it a bug?

  • Olaf

    Any idea when Cycles will be included in the build? I don’t want to use it until it’s ‘official’ preferably.

    • http://www.facebook.com/mscichauskas Paulius Mscichauskas

      2.61.
      Read above.

      • Olaf

        Ah, coming December will be very exciting then!

  • https://me.yahoo.com/a/xNFRPNEJmpyG_W6cPX_npiv2idAeEKQ-#ec339 Dwayne

    Love the new site design. Downloading the OS X version to play… hoping one day Blender’s viewport will allow viewing of all textures, regardless of being Unwrapped or not.

  • Dsaf

    Shortcut displaying inside Blender for screencasting is just great!

  • Perbone

    Great news!
    BN on mobile is awesome! Congrats admins!

  • Goeland57

    Simply Thanks

  • http://suso.suso.org/ Deltaray

    I noticed there is now a speaker object available. Unfortunately I couldn’t get it to work though in Ubuntu.

  • Isaac3D

    thanks Paulius Mscichauskas!

  • frustrated

    how do we report bugs? I went to the bug tracker and could not find a botton to submit a new bug.

  • Marc Ollivrin

    I have just downloaded the archive of the win64 version, using the link you’ve provided, and get a 2.59.4 r40791 when unpacked and Blender launched, is it right ?

  • cameron newham

    Marc: the speaker object is in, so this must be correct. Obviously the splash screen has not been updated.

  • Marc Ollivrin

    @cameron  : thanks for your reply. I’ll check that sort of things the next time : see if new features reported in “Developer meeting notes” are available :)