Tech Preview: Mechanical Sketch Drawing

Mauge writes:

As Blender itself is not good for Mechanical CAD, we are developing some CAD features over a 2.48a Blender Realease.

Here’s our first test.

There is lot of work missing, you can see what it is done in info.txt project file. [Edit Bart: no idea where that file would be. Anyone?]

Website: https://projects.blender.org/projects/mechanicblender







Related News


Related posts are selected automatically based on their content.


37 Responses to “Tech Preview: Mechanical Sketch Drawing”  

  1. 1 Miras

    It looks extremly useful for me.
    Especially for projects like this one: http://www.youtube.com/watch?v=2vebvM3cGXQ

    Thanks for developing!!!!

  2. 2 Sandking

    For architects and all kind of engineering it will be greally great! Can’t wait to see it in official release.

  3. 3 Carrozza

    Amazing!

  4. 4 Arru

    Looking good! Mind you, measurements at least can be done in current Blender, I used it to design the couch for my camper van http://www.facebook.com/photo.php?pid=1786492&l=16f2308774&id=555134157

    This looks a lot more thorough for CAD work though. Watching this space.

  5. 5 mauge

    Thanks for publishing ;)

    Info file was in svn :P, i’ve put a link under project documents https://projects.blender.org/docman/index.php?group_id=152&selected_doc_group_id=111&language_id=1 linking http://www.bixo.org/mauge/blender/info.txt

  6. 6 the guy

    I knew that this would be developed eventually!! Keep up the good work!!

  7. 7 rednelb

    very useful, thanks!

  8. 8 JackRED

    would be really great if this was implemented in the 2.5 =))

  9. 9 rickyx

    yes, we want it in 2.5 !

  10. 10 MmAaXx

    wow!
    amazing!

  11. 11 gerbin

    wow! this is great for architects and engineers who use blender! if this would be implemented in 2.5 = awesomeness!!!!

  12. 12 GeneralJ

    This looks very promising!

    I had first came to Blender because I was looking for an open source CAD application, looked at what was available and fell in love with the way blender works and it’s ridiculously/fantastically versatile nature. I was so dang fed up with most commercial CAD suites I had to learn (especially) ProE, which we used in the Engineering program but not the Engineering-CAD program (in which I used Auto-CAD) at my college that I couldn’t bring myself to get even the student version of any of those programs. I used to be the Engineering and Fabrication Lab manager there at the college and let me tell you; Blender was the fastest and easiest program to use to get a 3D idea/design into reality, I tried them all!
    With functionality such as I see here added to the mix; let’s just say it would turn some heads!

  13. 13 tmr232

    Looks really cool, good work!

    Might have a hard time getting this into official blender, though. It does not look too “blendery”.

  14. 14 iridium

    Amazing!

  15. 15 nige777

    Absolutely fantastic, this would allow me to completely replace AutoCAD in my workflow =)

  16. 16 txrx

    Nice work. please please please squeeze this into the 2.5 build folks!

    Or at least Kai’s uber builds of 2.49!
    Looks really useful.

  17. 17 ROUBAL

    Very useful feature. I also hope that it wil be included in a future Blender release !

    Good work !

  18. 18 Marijn

    awesome!!

  19. 19 eMirage

    Great ! , it looks like google sketchup ! especially when merging this with BMesh !

  20. 20 johnj

    great!
    and not anly for architects…

    i wonder why all the cad projects will not be put together in the next blender 2.5 or in the 3.0…
    for example procad plugin… i know i always speak of it… may be because the developer is a good person…

  21. 21 Yorik

    Very interesting stuff, I liked the simple concept, the implementation of a constraint solver that outputs valid blender meshes… Very “blender-way”. And maybe, if it behaves like a library is the best path to have it included into blender some day.

  22. 22 ByronK

    I really like this. I already have used Blender to figure some angles that have been missing in a bird house plan that I am building. This would make the use of Blender so much easier for making plans.

  23. 23 VanPelt

    Wow, this is great!

  24. 24 Gwenouille

    Excellent !

    A nice minimal CAD package is sometghing I miss in Blender.
    I am following this one closely !

    Keep it up !

  25. 25 Marc Pampols
  26. 26 Nixon

    this is awesome:) always thought that some CAD features woud come in handy for some of the tasks one comes across…
    Thanks for working this out!!!

  27. 27 MABB

    Great work!! The feature I always look for. I hope this is only a first step to get an open CAD and parametric tool in the future. Keep it running, plez!!

  28. 28 melon

    a MUST have for serious modelers! I hope it would be included in official Blender distribution…

  29. 29 saverio

    great work!!

  30. 30 Lasphere

    Wow, please integrate this into 1.49b or 2.5! It would be awsome to have these tools in blender.

  31. 31 Robert

    I would love someone to implement the iWires idea that was presented at siggraph 2009.

    http://www.cs.tau.ac.il/~galran/papers/iWires/

  32. 32 yoyog

    Great! I’m definitely waiting for something like this.

  33. 33 Charon

    I need this, we need this!

  34. 34 Jacob Randal

    THAT is awesome! Great work! :D

    This is an incredible addition, and I hope it gets implemented into 2.5!
    This will save much blood, sweat, and tears, for Blender users designing architecture.

    @Robert
    Thanks for posting that link. That would also be a VERY powerful feature for CAD work in blender. Many a SCI-FI robot will come to life with that tool.

  35. 35 patrox

    Great!

    This have been blender’s weak point. To make this mechanical plug-in more useful it would be necessary to create a blender-plotter so real drawings can be plotted.

  36. 36 hitechboy722

    Finally :-).

  37. 37 Garma110

    Onc this kind of thing is in the general release, Blender usage will explode! I’m sure there are thousands like myself who us blender for architectural visualisaion but waste hundreds of hours getting things right “by eye”. Briliant! Well done guys, I’ll buy you a pint! :)

Leave a Reply