Marco Rapino has created a Python script to use the N95′s accelerometer data in the Blender game engine.
Marco wrote:
Hi, I’m a 25 years old italian developer working in a research centre in Helsinki (CKIR). I developed this prototype which shows you how the N95 accelerometer’s data can be used in Blender, thereby as an input device for the BGE. The prototype is simple I know, but the aim is to show how Blender possibilities, besides modeling, animating, composing (that is also for what I use Blender mainly for) etc. are practically endless since you can use the Python language within it. Which makes Blender, one of the most flexible software I have ever seen/worked with. You can find more informations (soon I will upload also the source code and .blend files) at my blog.
Thanks for your attention!
Marco

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