Moonkiroe is video game project, whose whole graphical parts are made with Blender. It is Massive Online Role Playing Game in isometric 2D view, using 3D renders as sprites. The core game itself is developed using GameMaker with some C help.
The Beta-testing of the game is open, and the game will be soon available for download from http://www.moonkiroe.com/, in a free demonstration flavor (both french and english version, only for Windows, unfortunately). This first beta campaign will let the players discover the game universe, but also to find and correct the bugs that will arise.
Once he game will be ready, the Beta-tesing will enter a second stage, with many more players. Then an official version of the game will be released if there are enough players.
In its final official version, the game will keep a ‘free area’ (as in free beer) unlimited in time, but probably limited in possibilites and gameplay.
If success is there, a few sequels could be foreseen. At first, an animated film would be released, and then turned into an animated series, settled in the universe of the game. Of course, the animated series would be made using Blender. The series staff would even re-use the 3D models built especially for the game (characters, environments, animations, etc.).
If you want to get involved in the beta-testing campaign, you can enrole yourself in the official forum: http://moonkiroe.fr-bb.com/
A few screenshots to display:
Article submitted by Olivier Saraja
