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Red Cherries

3

By Christoph Werner.

The reason why I've created the image are the cherries... actually the cherry material. I love to create nondestructive materials as often as possible. And especially I love to simlulate real materials in the procedural way. It's like a passion. So I've created this mood scene to show the possibilities of Cycles render and procedural materials in Blender. By the way: The branches are procedural too. Only the leafs are bitmap textures. I hope you like it like me.

About Author

Christoph Werner

I am an cg artist from germany. I offer 2D and 3D graphic services for computer games and companies who need professional 3D visualisation. My history began in the computer games industry in 1991. The daily software I am currently using are Blender, 3D Coat, Adobe Creative Cloud and several other helper tools. Beside my projects I am producing computer graphics trainings and offering personal trainings.

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