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Penrose Triangle
BlenderNation
Penrose Triangle

By syde.

I was doing a simple dice and trying to come up with a scene with it, so penrose it is.

Penrose Triangle

Community Reporter · February 12, 2016

By syde.

I was doing a simple dice and trying to come up with a scene with it, so penrose it is.

Author Community Reporter
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5 responses

  1. Spencer Magnusson
    26 November 2014 at 01:53

    Please show us how the dice were position/rendered/composited, or however you implemented that penrose.

    Reply
    1. Syde
      28 November 2014 at 10:18

      Well there’s nothing really fancy actually. I rendered the image orthographically (the trick requires me to) and rendered it in cycles without compositing.

      As you can see in the gif image below, after applying the trick ‘physically’ to the subject, you just need to position it from the camera perspective carefully. I used sun node and position it carefully so that there are no overlapping shadows or reflections that would give the tricks away. I used the gif image below as a reference to my rendered image, I hope the gif below helps :).

      http://www.moillusions.com/wp-content/uploads/2013/05/03b.gif?2fad8a

      Reply
      1. MxD
        12 February 2016 at 22:17

        Beautiful! Good idea, nice render.

        If Escher could return today, much chance that he would be a blender nerd :-)

        Reply
      2. DB
        15 February 2016 at 02:45

        That is really cool, thanks for uploading the .gif

        Reply
  2. Reaction
    12 February 2016 at 14:05

    Perfect! Even though it’s a well known illusion, this rendering is even more of a mind-bender than usual. I think the fact the dice are ‘real’ and familiar objects on a ‘real’ table (rather than a diagram in a book) makes it all the more confusing.

    Reply

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