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Mixed Colors Claymation

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By Metin Seven.

Rendered using Cycles.

I used a PBR workflow for the materials, and mixed bitmap textures with procedural textures.

I also deliberately didn’t use any denoising, because it made the materials lose details, and I like a slightly rough look.

Hope you like it. You're invited to metinseven.nl for an extended impression.

About Author

Metin Seven

Freelance Dutch visualizer, illustrator, animator, 3D designer. Blender enthusiast. Portfolio: https://metinseven.nl Twitter: https://twitter.com/metinse7en

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