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Mixed Colors Claymation


By Metin Seven.

Rendered using Cycles.

I used a PBR workflow for the materials, and mixed bitmap textures with procedural textures.

I also deliberately didn’t use any denoising, because it made the materials lose details, and I like a slightly rough look.

Hope you like it. You're invited to for an extended impression.

About Author

Metin Seven

Dutch freelance 3D illustrator, modeler and visualizer — | Writer for Blender Nation, CG Boost and CG Cookie | Blender Artists and Blender Devtalk forum moderator | Former news cartoonist, TV series animator, game designer and magazine editor

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