By Nex Pro.
Fictional hoverbike created in blender. A shape produced whilst making an item of jewellery was the foundation for the bodywork. The twisted form having suggested another direction to go in. The portal in the background and the energy source on the floor make use of stacked modifiers. Mirror, array, deform and subdivision surface working together to transform simple pieces of geometry into complex forms. The freestyle method of working in Blender made this an enjoyable project.