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Fish Eye
BlenderNation
Fish Eye

By Patrick Barton.

Made from scratch using a simple fish and a Boid particle system. Rendered in cycles.

Fish Eye

Community Reporter · September 25, 2015

By Patrick Barton.

Made from scratch using a simple fish and a Boid particle system. Rendered in cycles.

Author Community Reporter
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8 responses

  1. Utopia780
    22 July 2014 at 15:43

    Beautiful image Patrick!
    Do you have some wip thread or something?

    Reply
    1. Patrick
      22 July 2014 at 16:52

      thanks, but whats a wip thread

      Reply
      1. Utopia780
        22 July 2014 at 16:59

        a Work In Progress post in a forum like Blender Artists. ;)
        I was just curious to see some of the making of this scene.

        Reply
        1. Patrick
          22 July 2014 at 17:06

          Sure, I’ve got nothing hide

          Reply
        2. Patrick
          22 July 2014 at 18:43

          I’ve set up a ‘wip’ here:
          http://blenderartists.org/forum/showthread.php?343877-Fish-Swarm

          Reply
          1. Utopia780
            22 July 2014 at 21:35

            Thanks Patrick!

  2. winnertakesteve
    22 July 2014 at 18:24

    thats a really nice flocking formation! i’ve always found it tough to get boids to flock in appealing ways. does it look cool in motion too?

    Reply
    1. Patrick
      22 July 2014 at 18:48

      Yes looks cool in animation too. But, as you have pointed out a flocking formation is really hard to achieve. In this case I have made use of strong force fields to get the effect.
      I found that to simulate a nice swarm shape with boids is hard because the separation distance is the same in all directions resulting in the fish being to close together in the vertical but too far away in the horizontal.

      Reply

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