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Early Frost


By Abdou Bouam.

Early Frost. Based on a 2D artwork by Alex Pahomov ( )

I liked the composition and idea and I had to make something inspired by it. It’s not a 1:1 recreation, as I changed the angles a little bit, added snow on the fox, and also the tongue, and also changed the colors of the leaves.

I cheated a bit with the models because of time constraints (the head, body and tail are all separate, they are not rigged, and only the head is retopo’d and UV’d manually). I wanted to try several new things, including the new hair system and some geometry nodes techniques too so that’s what I focused a lot on. This was made in only 13 hours, which is way too fast for a properly modeled character and environment, but oh well, I only wanted one render from this specific angle and pose. ¯\_(ツ)_/¯

Blender’s new hair system was a little confusing and clunky to set up at first, but I really like it. It solved issues I had in the past with clumping and density, and it is way more powerful and modular. This is a very welcome update!

Software used : Blender 3.6.1 + Cycles, Affinity Photo, Substance 3D Sampler, XNormal, Online Normal Map Generator.

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