By Thomas Wilmot.
Something I threw together in Blender in about 4 hours while I was on a Uni break and had nothing to do. Rendered at 4k originally at 3000 samples.
By Thomas Wilmot.
Something I threw together in Blender in about 4 hours while I was on a Uni break and had nothing to do. Rendered at 4k originally at 3000 samples.
2 Comments
heh... Just rendered in 4k at 3000 samples, nothing special, nothing too extravagant AT ALL. Nice bulbs, but I would assume that most of that 4 hours was rendering time! Isn't 4K at 3K a little overboard? Wouldn't 2K at 1-2K have been just as sufficient?
I have a Surface Pro 3 (mmm dat pixel density) and like to downscale, as of such it wasn't true 4k. It was actually 4320x2880, which was "coincidentally" exactly double the resolution of my Surface. As for 3000 samples, 2000 was still giving me noise due to glossy and glass shaders, and I'm not overly fond of clamping. Anyway, I have to sleep at sometime, so unless its for an animation render time is largely irrelevant :)