Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Awaiting

0

By Krzysztof Kolatorski.

I created this project for the CG Boost Robot Pet Challenge, I used simple modeling techniques and some physics, cloth and hair simulation for building bricks, bedclothes, curtains and child hair (and i screw up last one :)).

The final image was done in Photoshop. I import all render layers (Diff, AO, Depth, Mist, Volume) and add some color correction, photography filter and LUT for a better, cinematic look. On top of that I add High Pass sharpening layer on the final image, what I recommend to use.

Created using Blender 2.92, Cycles, Affinity Designer for decors and Photoshop for post production.

Enjoy and take care :)

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×