I created this project for the CG Boost Robot Pet Challenge, I used simple modeling techniques and some physics, cloth and hair simulation for building bricks, bedclothes, curtains and child hair (and i screw up last one :)).
The final image was done in Photoshop. I import all render layers (Diff, AO, Depth, Mist, Volume) and add some color correction, photography filter and LUT for a better, cinematic look. On top of that I add High Pass sharpening layer on the final image, what I recommend to use.
Created using Blender 2.92, Cycles, Affinity Designer for decors and Photoshop for post production.
Enjoy and take care :)
You're blocking ads, which pay for BlenderNation. Read about other ways to support us.