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Hobbit House by Hernan Sandres


Hernan Sandres writes:

I have worked as a 3D Artist for about 10 years, mainly with ArchViz.
In the last 3 weeks, I decided to study Blender to improve and update my skills.
So, my friends, all blender beginners, and I decided to create weekly challenges to encourage our development.

The theme of this week was HOBBIT HOUSE, and it was great, I could study a little about scatter, sculpt, composition, lighting and a lot of other stuff.
Although I started to use blender less than a month, I can say I'm totally in love with it.

Software: Blender - Photoshop
Engine: cycles
Sample: 256
Time render: 5 min (GPU - RTX 2060 - 6GB)

About the Author

Hernan Sandres

Over 10 years of 3D visualization experience and architectural visualization real state, I can't call it as a job anymore. This just can be a passion. The ability to see through the CG lens allow me to be more and more creative. More important than be fluence on 3dsmax, vray, corona render, forest pack, Adobe CC Package (Photoshop, Illustrator, After Effects, Premiere, In Design, Acrobat) is had the artistic view. Because, with these skills, you can transcend the usual job and fit in any software or plugin that the new technology brings to us.


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