Hernan Sandres writes:
I have worked as a 3D Artist for about 10 years, mainly with ArchViz.
In the last 3 weeks, I decided to study Blender to improve and update my skills.
So, my friends, all blender beginners, and I decided to create weekly challenges to encourage our development.
The theme of this week was HOBBIT HOUSE, and it was great, I could study a little about scatter, sculpt, composition, lighting and a lot of other stuff.
Although I started to use blender less than a month, I can say I'm totally in love with it.
Software: Blender - Photoshop
Engine: cycles
Sample: 256
Time render: 5 min (GPU - RTX 2060 - 6GB)
2 Comments
What did u use for assets to scatter
Hello!
I used the BagaPie
You con read the full article here.
https://www.blendernation.com/2022/07/18/behind-the-scenes-a-hobbit-hole/
Thanks!