The title reads like a poorly thought-out April Fools joke, but thankfully, and incredibly, it is one hundred percent real: Jeremy burns has created an addon integrating libsm64 into Blender, effectively giving the ability to drop a fully playable Mario into any Blender scene.
This is really cool lmao https://t.co/XAnfwsFfzA pic.twitter.com/URxKI063RQ
— Kosan (@megakosan) March 12, 2022
The results are really cool when combined with the real-time power of Eevee, and I was morally bound (by virtue of sharing a name with the character in question) to try it out:
Check out the addon on the link below:
Well I guess now i'll have to pretend I don't have important work to finish and try to put Mario in all my scenes
How do you control the Marioplayer? Normal inputs with a keyboard don't seem to work for me because of blenders preexisting key bindings.
You need to use a controller to control Mario. I didn't have one at hand, so I downloaded an android app called DroidJoy, which turned my phone into a wireless controller.
it could be great to have something similar with custom characters and custom animations
But to control mario what keys do you use?