I'm often accused of being superlative when it comes to Blender's development and new features, but I feel that I can let loose when describing this latest massive performance improvement courtesy of previous GSoC participant and frequent Blender contributor Falk David, and is co-authored by Yann Lanthony.
— Dantti (@DanttiYT) February 2, 2022
While the patch in question is still being reviewed, early tests in the patch build showed incredible performance improvements, sometimes reaching the 900 times mark!
|Drawing strokes (average of 10)||Changing layer opacity (average of 10)||Sculpting strokes (push brush, 100 strokes)|
|master (2022-02-02)||1.1201844 s||1.1050539 s||0.8 - 1.1 fps|
|patch||0.0013894 s (~ x800)||0.0012322 s (~ x900)||20 - 24 fps|
Get your hands on this patch via the custom branch build on the link below: