I'm often accused of being superlative when it comes to Blender's development and new features, but I feel that I can let loose when describing this latest massive performance improvement courtesy of previous GSoC participant and frequent Blender contributor Falk David, and is co-authored by Yann Lanthony.
Talk about HUGE performance improvement for Grease Pencil!
Big thanks to @filedescriptors ?#greasepencil https://t.co/EMORueOeUl pic.twitter.com/yRlBPynOdp
— Dantti (@DanttiYT) February 2, 2022
While the patch in question is still being reviewed, early tests in the patch build showed incredible performance improvements, sometimes reaching the 900 times mark!
|Drawing strokes (average of 10)||Changing layer opacity (average of 10)||Sculpting strokes (push brush, 100 strokes)|
|master (2022-02-02)||1.1201844 s||1.1050539 s||0.8 - 1.1 fps|
|patch||0.0013894 s (~ x800)||0.0012322 s (~ x900)||20 - 24 fps|
Get your hands on this patch via the custom branch build on the link below:
Up to 900x Performance Improvement for vertex editing . this is best news that im waiting for it.
This is incredible, wow!
If I get it right, the 3.0s... are going to fight the lags... Great!
does this mean the line art modifier will be faster ??