You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Video: Desert Island


Rus3k writes:

Another clash of 2d and 3d. I was always struggling to get the 2d character animation right on 3d backgrounds, especially when there’s a camera rotation involved. So I kind of developed a technique where I animate a plane, getting the timing, spacing and position in 3d right and than go for 2d animation, using grease pencil surface painting mode. The plane works as a sort of moving canvas.

A little "behind the scenes" video here:

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.