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Blender Developers Meeting Notes: May 3, 2021

2

Announcements

Modules

Projects

Asset Browser & Pose Libraries

  • More work on snapping for asset drag & drop (commit) (Julian Eisel)

New Features and Changes

Grease Pencil

  • Allow converting text objects to grease pencil (commit) (Erik Abrahamsson, Antonio Vazquez)
  • Add threshold value glow effect color mode (commit) (Falk David)
  • Add randomize offset options to offset modifier (commit) (Cody Winchester)
  • Give blank object a layer and material by default (commit) (Antonio Vazquez)
  • Allow using a reference object for factor in opacity and thickness modifiers (commit) (Yiming Wu)

Geometry Nodes

  • Initial Attribute Transfer node (commit) (Jacques Lucke)
  • Add an “Auto” option for Attribute Convert data type (commit) (Charlie Jolly)
  • Make internal attribute data transfer slightly more efficient (commit) (Jacques Lucke)

Spreadsheet Editor

  • Combine vector/color spreadsheet columns (commit) (Jacques Lucke)
  • Add instance IDs from geometry set (commit) (Hans Goudey)

User Interface

  • Change camera settings for object thumbnails (commit) (Harley Acheson)
  • Various small tweaks to wording and layout (commit, commit, commit, commit) (Campbell Barton, Hans Goudey, Yiming Wu, Tomasz Kaye)

Library Overrides

  • Make drivers’ “mute” flag overridable. (commit) (Bastien Montagne)

Miscellaneous

  • Dependency Graph: Support depending on collection geometry (commit) (Jacques Lucke)
  • Python GPU: Add new methods and port code templates in the manual (commit, commit) (Germano Cavalcante)
  • Improvements to Python API documentation website (commit, commit) (Aaron Carlisle)

Weekly Reports

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

2 Comments

  1. Please focus on Animation too, "Motion Path" is very slow updating when tracking the arc and motion of a rig or object, what about show Motion-Path with GPU or Grease Pencil it may be faster, THANK YOU

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