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Arnold for Blender (BtoA) Alpha Release


Aaron Powell writes:

I'm pleased to announce that Luna Digital, Ltd. and the Arnold for Blender team have released a production-viable alpha build for community use and testing. After another Arnold for Blender project shut down earlier this year, we decided to pick up the slack and write our own implementation from the ground up. For more information about the release, installation notes, and how to connect with the community, visit the project's GitHub page.

Arnold for Blender (BtoA) is not affiliated or supported by Autodesk or Arnold in any way.

About the Author

Aaron Powell

I've been a part of the Blender community in one way or another for the past 15 years. Nowadays, I’m a partner/animator/effects artist at Luna Digital, Ltd, where we develop award-winning graphics for advertising and film.


    • Arnold stand-ins aren't currently supported. Honestly, it hasn't even been on our radar - we're not against it, but because the add-on is still a "pre-release" we've been more focused on tackling other foundational production pain points. If you'd like, you're more than welcome to open a feature request on the issue tracker and we can take a look at it for a future development sprint!

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