Aaron Powell writes:
I'm pleased to announce that Luna Digital, Ltd. and the Arnold for Blender team have released a production-viable alpha build for community use and testing. After another Arnold for Blender project shut down earlier this year, we decided to pick up the slack and write our own implementation from the ground up. For more information about the release, installation notes, and how to connect with the community, visit the project's GitHub page.
Arnold for Blender (BtoA) is not affiliated or supported by Autodesk or Arnold in any way.
7 Comments
This version got a lot of issue with the 2.92 candidate
Hey Phil!
If you run into issues don't hesitate to either submit an issue to the bug tracker (https://github.com/lunadigital/btoa/issues), or join the conversation on the BA thread or Discord server (details are in the project's README). We'd be more than happy to look at it and see what we can do to get you up and running.
ok i will try to catch those lines
Super cool...Arnold is amazing
Check on my email ... I give a few screenshots about to error codes
In your GitHub account
Hello, are stand-ins supported? Thank you.
Arnold stand-ins aren't currently supported. Honestly, it hasn't even been on our radar - we're not against it, but because the add-on is still a "pre-release" we've been more focused on tackling other foundational production pain points. If you'd like, you're more than welcome to open a feature request on the issue tracker and we can take a look at it for a future development sprint! https://github.com/lunadigital/btoa/issues