You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Why you might want to comp renders


Louis du Mont writes:

In this video we'll look at compositing the passes from a MultiEXR render in order to rebuild a beauty pass, as well as a few ways in which this workflow might be beneficial for adjusting colours and even textures without having to re-render your scene.

About the Author

Avatar image for Louis du Mont
Louis du Mont

Animation Director at We Are Formation


  1. Woh. I needed to watch that twice.

    I knew you could do the colour correction, but expected a mask and then the UV swap blew my mind!

    Is any of this new for 2.91.0 or can I continue to use the current 2.8 release?

    Is there any reason that you would not want all the passes all the time in which case why is there not an easy compositor recombination workflow?

    • Should be able to do everything in this video in 2.8 just fine. The only reason I don't switch on all passes is due to the file size becoming huge! I've setup a nice little group node that makes recombining easier, which I hope to share soon.

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.