Blender Developers Meeting Notes, November 2 2020

Announcements
- Together Apart – Blender Conference 2020 last Friday.
- User Interface meeting notes .
- 2.91 bug spring this week.
- Code quality day this Friday.
Welcomes
- Robert Gützkow accepted a grant to work part time in bug triaging starting November.
- Nicholas Rishel is now a committer, currently working on improved Windows tablet support.
- Bassam Kurdali and Christoph Lendenfeld are now officially part of the animation and rigging module.
New Features and Changes
Blender 2.92
- Fluids: add APIC simulation method (commit ) (Sebastián Barschkis)
- Sculpt (Pablo Dobarro)
- Grease Pencil (Antonio Vazquez)
- Graph Editor: Un-Bake FCurves operator (commit ) (Sebastian Parborg)
- Multires: remove simple subdivision type, in favor of simple subdivide operator (commit ) (Sergey Sharybin)
- Lattice: apply modifier operator is now supported (commit ) (Erik Abrahamsson)
- Motion Tracking: simplified configuration of camera intrinsics to refine (commit ) (commit ) (commit ) (Sergey Sharybin)
- Cycles: tile stealing to improve CPU + GPU rendering performance (commit ) (Lukas Stockner)
- Outliner: properties editor sync on selection (commit ) (Nathan Craddock)
- User Interface:
- Various improvements to layout and naming (Yevgeny Makarov, Sybren A. Stüvel, Philipp Oeser, Aaron Carlisle)
- Cycle enum values with trackpad Ctrl-Pan (commit ) (Yevgeny Makarov)
- Windows: improved Wintab tablet support, fixing various bugs and improving sculpt and paint stroke quality (Nicholas Rishel)
- Python API: point sys.executable to the Python binary,
bpy.app.binary_path_pythonis now deprecated (commit ) (Campbell Barton)

Looks great.
There was a video on YouTube showing huge performance improvements on the sculpt mode. Is that coming on 2.91?
hope to see more animating part fixes too, like
https://developer.blender.org/T72389
https://developer.blender.org/T81965
Thank you