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Blender Developers Meeting Notes, November 2 2020




  • Robert Gützkow  accepted a grant to work part time in bug triaging starting November.
  • Nicholas Rishel  is now a committer, currently working on improved Windows tablet support.
  • Bassam Kurdali  and Christoph Lendenfeld  are now officially part of the animation and rigging module.

New Features and Changes

Blender 2.92

  • Fluids: add APIC simulation method (commit ) (Sebastián Barschkis)
  • Sculpt (Pablo Dobarro)
    • Dynamic topology detail size edit operator (commit )
    • Pie menu for global automasking options (commit )
    • Normal orientation for lasso trim tool (commit )
    • Paint Studio Light preset (commit )
  • Grease Pencil (Antonio Vazquez)
    • Option to trace image sequences and convert to grease pencil strokes (commit )
    • Parameter in Texture modifier to rotate Dot textures (commit )
    • Material parameter to rotate texture (commit )
    • Improve join operator (commit )
    • Add interpolate operators in Draw mode (commit )
  • Graph Editor: Un-Bake FCurves operator (commit ) (Sebastian Parborg)
  • Multires: remove simple subdivision type, in favor of simple subdivide operator (commit ) (Sergey Sharybin)
  • Lattice: apply modifier operator is now supported (commit ) (Erik Abrahamsson)
  • Motion Tracking: simplified configuration of camera intrinsics to refine (commit ) (commit ) (commit ) (Sergey Sharybin)
  • Cycles: tile stealing to improve CPU + GPU rendering performance (commit ) (Lukas Stockner)
  • Outliner: properties editor sync on selection (commit ) (Nathan Craddock)
  • User Interface:
    • Various improvements to layout and naming (Yevgeny Makarov, Sybren A. Stüvel, Philipp Oeser, Aaron Carlisle)
    • Cycle enum values with trackpad Ctrl-Pan (commit ) (Yevgeny Makarov)
  • Windows: improved Wintab tablet support, fixing various bugs and improving sculpt and paint stroke quality (Nicholas Rishel)
  • Python API: point sys.executable to the Python binary,  is now deprecated (commit ) (Campbell Barton)

Weekly Reports

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. Looks great.

    There was a video on YouTube showing huge performance improvements on the sculpt mode. Is that coming on 2.91?

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