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Announcements
Welcomes
- Robert Gützkow accepted a grant to work part time in bug triaging starting November.
- Nicholas Rishel is now a committer, currently working on improved Windows tablet support.
- Bassam Kurdali and Christoph Lendenfeld are now officially part of the animation and rigging module.
New Features and Changes
Blender 2.92
- Fluids: add APIC simulation method (commit ) (Sebastián Barschkis)
- Sculpt (Pablo Dobarro)
- Dynamic topology detail size edit operator (commit )
- Pie menu for global automasking options (commit )
- Normal orientation for lasso trim tool (commit )
- Paint Studio Light preset (commit )
- Grease Pencil (Antonio Vazquez)
- Option to trace image sequences and convert to grease pencil strokes (commit )
- Parameter in Texture modifier to rotate Dot textures (commit )
- Material parameter to rotate texture (commit )
- Improve join operator (commit )
- Add interpolate operators in Draw mode (commit )
- Graph Editor: Un-Bake FCurves operator (commit ) (Sebastian Parborg)
- Multires: remove simple subdivision type, in favor of simple subdivide operator (commit ) (Sergey Sharybin)
- Lattice: apply modifier operator is now supported (commit ) (Erik Abrahamsson)
- Motion Tracking: simplified configuration of camera intrinsics to refine (commit ) (commit ) (commit ) (Sergey Sharybin)
- Cycles: tile stealing to improve CPU + GPU rendering performance (commit ) (Lukas Stockner)
- Outliner: properties editor sync on selection (commit ) (Nathan Craddock)
- User Interface:
- Various improvements to layout and naming (Yevgeny Makarov, Sybren A. Stüvel, Philipp Oeser, Aaron Carlisle)
- Cycle enum values with trackpad Ctrl-Pan (commit ) (Yevgeny Makarov)
- Windows: improved Wintab tablet support, fixing various bugs and improving sculpt and paint stroke quality (Nicholas Rishel)
- Python API: point sys.executable to the Python binary,
bpy.app.binary_path_python
is now deprecated (commit ) (Campbell Barton)
Weekly Reports
About the Author
Bart Veldhuizen I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
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2 Comments
Looks great.
There was a video on YouTube showing huge performance improvements on the sculpt mode. Is that coming on 2.91?
hope to see more animating part fixes too, like
https://developer.blender.org/T72389
https://developer.blender.org/T81965
Thank you