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The Animation Bridge between Blender and Unreal Engine


misha writes:

Blender and Unreal Engine are two powerful content creators. Linked together, and used in tandem they provide a unique working environment. Some new plug-ins make possible the opportunity to do just that. Released at the Unreal Fest online conference, the plugins provide ways to use Blender animation rigs interactively with UE 4 to create character animation and port directly to Unreal in real time.

The first plug-in, Send to Unreal, makes getting assets directly to unreal very easy, through fbx, porting the correct scale.

Here is a screenshot of Send to Unreal:

The second plug-in, UE to Rigify, allows animations created with Rigify to be ported to Unreal Engine.

Here is a screenshot of UE to Rigify:

The plug-ins are available now. If you want these plug ins, you will need to create a linked Unreal Github account. The following image shows the download page with available downloads. As you can see, there is a Blender directory....

Sign up for an account unreal account and connect it to your GitHub account to get access to the plug-ins:

Below are the YouTube videos explaining the plug-ins.

Mike Amron


About the Author

Mike Amron

Mike Amron is a digital artist who has worked at many vfx companies. His profile picture is a scan rendered in Eevee.


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