misha writes:
Blender and Unreal Engine are two powerful content creators. Linked together, and used in tandem they provide a unique working environment. Some new plug-ins make possible the opportunity to do just that. Released at the Unreal Fest online conference, the plugins provide ways to use Blender animation rigs interactively with UE 4 to create character animation and port directly to Unreal in real time.
The first plug-in, Send to Unreal, makes getting assets directly to unreal very easy, through fbx, porting the correct scale.
Here is a screenshot of Send to Unreal:
The second plug-in, UE to Rigify, allows animations created with Rigify to be ported to Unreal Engine.
Here is a screenshot of UE to Rigify:
The plug-ins are available now. If you want these plug ins, you will need to create a linked Unreal Github account. The following image shows the download page with available downloads. As you can see, there is a Blender directory....
Sign up for an account unreal account and connect it to your GitHub account to get access to the plug-ins:
Below are the YouTube videos explaining the plug-ins.
Cheers,
Mike Amron
3 Comments
This great news means devs do take Blender SE seriously as people often reported this problem.
I am getting page 404 on the github link
...as mentioned in the article, you must register in order to have access to the github page