“How I incorporated Blender in my Mini Cooper comics”

Paul Caggegi writes:

Hi BlenderNation!

This year, I had the pleasure of creating a number of comics for BMW to commemorate the 60th anniversary of the Mini Cooper. I used Blender to import Mini Cooper models, sometimes modify and remodel, then texture them with my Manga Shader material before exporting renders to composite in Clip Studio Pro. It was a rewarding project to work on, and I got to really field test my materials in a professional setting.

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