Joni Mercado writes:
If you don't consider external render engines options, Cycles is the best render engine to achieve photorealism using Blender.
I thought that creating an archviz reel could be a great idea for my portfolio. So I created a scene, a simple interior and added a living element, the animated curtain. That was the cornerstone for this project.
I tried to render 1400 frames in Cycles using render farms that generously let me beta test their services for free, but I quickly understood that I should invest a lot if I wanted to have all those 1400 frames rendered using Cycles with a 20/25 minutes per frame.
And that was the moment I started thinking about Eevee being a good option to create an animation. The first tests weren't so good though. But after a few tests, I got something that I could accept as ok.
The music was a big element I took into consideration. My first option was a happier mood with a different name: Summer Breeze.
But then, I wanted to have a take where the shadow of the curtains was projected over the rug, and then I understood that this piece was not happy. This piece was a melancholic artwork.
Architecture speaks when it's part of the life and death of their guests. Even when the absence takes place, houses have a lot to say.
Here you have the full animation with a lagged tech demo in the final of the video.
Hope you can enjoy it.
More info:
- My ArtStation page
- Textures from poliigon.com
- 30 seconds per frame on average
Let me know what do you think.
2 Comments
that is absolutely amazing to me......it is so realistic . W O W.
Excellent , my friend.
I've really been debating whether I can achieve high enough quality in the Eevee engine to use in my Star Wars short (predominantly, I'm sure I'll need/want to use Cycles for some shots.) This has convinced me that I should be able to get ships and hard surface type stuff, at least, looking good enough in Eevee. Incredible work!