Dylan Neill writes:
In this tutorial I show you how to use cloth simulation in Blender 2.80 to create this effect from the Ghost In The Shell title sequences where some white stuff peels off this girl's face.
I have posted a long form beginner friendly version and a fast version for those who just want an overview of the techniques. If you like these feel free to check out the rest of my channel.
Fast version (is this a trend? I love these!):