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Watch 'Spring', the Blender Animation Studio's latest Open Movie

23

Spring is late this year. Covered by a sea of clouds, a valley stands still in the icy grip of winter. A shepherd girl and her loyal dog have to face ancient spirits in order to continue the cycle of life.

Spring is the latest short film produced by Blender Animation Studio. Made in Blender 2.8.

Get the production files, assets and exclusive making-of videos by joining Blender Cloud.

Spring is created by:

  • Director: Andy Goralczyk
  • Producer: Francesco Siddi
  • Executive producer: Ton Roosendaal Music: Torin Borrowdale
  • Sound: Sander Houtman
  • Concept art: David Revoy
  • Animation director: Hjalti Hjalmarsson
  • Modeling and shading: Julien Kaspar

Everything was made with Blender, GIMP and Krita.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

23 Comments

  1. Surely the audio wasn't produced via Blender, GIMP, and Krita. Anyone know what was used there? Similarly, what were the Blender development goals of this movie?

    • As with other open movie of the BF , audio isn't part of the open source pipeline and is made by another studio. The most important development goal was to test Blender 2.8 Alpha so it's production proof when it's done. The movie was started with 2.79 and they switch to 2.8 at the middle of the production when 2.8 was quite unstable and lacked a lot of stuff.

  2. Absolutely love it, the only thing I think they should add is a download button to get the video as a 1080p or 4k video file (in an open codec of course!).

  3. Congratulations. Now here is a Blender movie that really amounted to something. We have seen detail, good animation, colour, lighting music and sound etc. before but this is the first time it all came together with a story and was a unique visual tale. I didn't think I watched a tech demo or something that needed more work. First rate work evident here. Everyone of the team should be proud. I think you now have the skills and experience to tackle something longer and be confident of succeeding.

    • I guess I have watched the movie 6 times now and it really does stand up to repeat screenings very well. I notice very few critical comments made anywhere and ample praise for it being 'beautiful' or 'amazing' or such. I think it succeeded very well in being a work of art and I would particularly agree the music and sound integrated especially well - not that it carried it but that it enhanced the visuals admirably.
      Looking forward to some interviews and seeing people take a bow for a job very well done. Big thumbs up.

  4. Super professional, just amazing and beautiful! This was the first video in (about) 21:9 aspect ratio with which I got to test my work place's new UWQHD screen and what could have been a better test that Spring! Simply: wow.

  5. The sheer "hi-fi" visual quality, effects, and artistic expression in the scenery were superb. But here I'll stick my neck out and make some criticisms. When the girl first appeared my heart sank. Yet another twee, identikit, bug-eyed cartoon character. Why does every character in a Blender movie have to look so similar, all the way from Big Buck Bunny, Sintel, Caminandes, that suicidal sheep, Agent 327, etc. Her little scruffy dog was excellent and had real character, but still it had to have an oversized cartoon head, when a naturally proportioned dog would have looked so much more convincing. As a Blender Cloud subscriber since Gooseberry, I'm always hoping they'll make something that doesn't look like it's trying to be a Pixar movie designed for pre-school children. Blender is so much more than a cartoon-creation program, yet only Tears of Steel gives any clue that Blender is capable of doing anything else.

    • I thought Tears of steel was DREADFUL.

      The VFX were competent, but the storyline and visual design were nothing special. The dialogue and acting was so bad I felt embarrassed for the cast. Yes, the Blender part, the VFX, was impressive, but such a bad movie will never gain Blender the attention it deserves. My personal favorite is still Elephants Dream, which had it all; a strong story, impressive visual design, originality and a powerful atmosphere. That is the kind of open movie that brings attention to Blender, which is what these projects are for.

      Spring was a bit short, but it will bring Blender more attention.

      If you want a Blender series that shows the real power of Blender VFX combined with live action, decent writing and passable acting, watch the Dynamo series by KarmaPirates on YouTube. That is worth your time, unlike Tears of Steel which I watched once and then tried to forget about.

      KarmaPirates is here: https://www.youtube.com/channel/UCbrqQd75T1jTti68a2-XbYA

  6. Awesome open movie made by the Blender Animation Studio. Sound is also very beautiful
    However very little is spoken about the sound. While 50 percent from a good movie is determIned by the sound. Music is made by Torin Borowdale. Which DAW is used so
    not everything is made by blender gimp or krita. Thanks for the short movie "Spring" .

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