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Free: One Shader To Rule EEVEE Material Workflow

4

Chipp Walters writes:

What is it?

One Shader to Rule is a FREEE material setup and workflow to allow you to quickly create stunning and memory optimized photoreal materials for EEVEE.

How do I use it?

You need to download the .blend file and watch the video-- it will explain EVERYTHING! Get it here.

About Author

Chipp Walters

https://www.linkedin.com/in/chippwalters/

4 Comments

  1. freddy atlantis on

    Hi, this is a great setup, but for some reason when is edit my uvs, it doesnt update in the 3d viewport. Do i need to add a mapping node, or change something in the texture coordinates node?

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