Arnold Couturier writes:
SceneCity is being redesigned from the ground up.
The latest version 1.2 introduces a new powerful way to design your cities: you now plug pieces of functionality together to reach your desired goals. You describe your cities conceptually with nodes within graphs, and those can be as simple or as complex as you want.
Some nodes place buildings, others create road networks, and others generate procedural facade textures. More will be added giving you even more possibilities with every new version.
6 Comments
Looks amazing! Is this a free update for people who have bought the previous version?
Thank you :) Yes it's a free update. The file on Gumroad has been updated. Send me an email if you have any issue.
thank you Arnold!! I love the whole scenecity/sceneskies/sceneterrain suite, and it just keeps getting better. Keep up the great work! makes it so easy to get amazing environments for renders
Thank you! I'm glad it's so helpful :)
this definitely looks impressive! ps are the low altitude clouds in that one promo image blender volumetrics? if so most convincing shapes I've seen!
Thank you. The renders with the clouds are rendered in Terragen. The city has been exported from Blender.