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SceneCity 1.2 released

6

Arnold Couturier writes:

SceneCity is being redesigned from the ground up.

The latest version 1.2 introduces a new powerful way to design your cities: you now plug pieces of functionality together to reach your desired goals. You describe your cities conceptually with nodes within graphs, and those can be as simple or as complex as you want.

Some nodes place buildings, others create road networks, and others generate procedural facade textures. More will be added giving you even more possibilities with every new version.

Read more here.

About the Author

Arnold Couturier

3D artist. Blender addon and asset developer.

6 Comments

  1. thank you Arnold!! I love the whole scenecity/sceneskies/sceneterrain suite, and it just keeps getting better. Keep up the great work! makes it so easy to get amazing environments for renders

  2. this definitely looks impressive! ps are the low altitude clouds in that one promo image blender volumetrics? if so most convincing shapes I've seen!

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