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2.8 Overview | Tips, Tricks & More


Aidy Burrows writes:

Let's take a deeper dive into Blender 2.8 since it's now far enough along where it makes enough people used to version 2.79 feel a bit confused on first interactions with it - Quite a few things have moved around at this point!

AND, it’s also far enough along that it probably won’t stray too far from how it looks right now once we get the official main release.

So that makes it about the perfect time to take an overview of where everything has moved to and also a look at some cool new things we can play with too.

We'll take a look at these and more...

  • Shortcut Changes
  • Multi-Object Editing
  • Quick Favorites
  • Combining Render Engines
  • Texture Painting
  • Wireframes
  • Loads of Viewing Options!
  • Converting a simple 2.79 Cycles Scene
  • Probes
  • Eevee Shaders

About the Author

Aidy Burrows

Tutorial co-author with Gleb Alexandrov @ Game Asset Creation Course for the Blender Cloud and Steam. Indie Developer working on projects at Ex Warner Bros Interactive Environment Artist (TT Fusion) Worked on Lego : Marvel, Lego : Movie, Lego : Batman 3 and more.


  1. I open Blender 2.8, made some edition and then I decided to close the window. Something remarkable happened: Blender asked me if I wanted save the file!! This is a progress!

  2. The ` symbol next to the 1 key is not a tilde - that's the squiggle above the letter ñ. On my UK keyboard, tilde is on Shift + #, just above the right shift key.

    • Ah, yeah I had a sneaking suspicion that wasn't really a tilde, looks like the one i am referring to is actually a 'grave'.

      Thanks for the comment, i'll give the pinned comment an update! :)

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