Aidy Burrows writes:
Let's take a deeper dive into Blender 2.8 since it's now far enough along where it makes enough people used to version 2.79 feel a bit confused on first interactions with it - Quite a few things have moved around at this point!
AND, it’s also far enough along that it probably won’t stray too far from how it looks right now once we get the official main release.
So that makes it about the perfect time to take an overview of where everything has moved to and also a look at some cool new things we can play with too.
We'll take a look at these and more...
- Shortcut Changes
- Multi-Object Editing
- Quick Favorites
- Combining Render Engines
- Texture Painting
- Loads of Viewing Options!
- Converting a simple 2.79 Cycles Scene
- Eevee Shaders