Blender + Rhubarb Lipsync – Shapekeys
yogyog writes:
The second of a set of two tutorials: different approaches to using Rhubarb Lipsync with Blender. This one is on animating a mouth with shapekeys – the first is on stopmotion-style animation.
RHUBARB LIPSYNC is an open-source automated lipsync program by Daniel S Wolf. It was used on the 2017 Ron Gilbert adventure game Thimbleweed Park.
00:00 – Intro
00:23 – Downloading and installing the addon and project files
01:12 – Intro to the blendfile and its shapekeys
02:45 – Set up the armature
04:48 – Set up the drivers
05:28 – Attach drivers to bones
11:15 – Pose Library
13:20 – Preparing Rhubarb – importing soundTwo more to do in this series – Manuel Bastioni Lab and Animated Textures (which will feature Lego and a UV project modifier).

Love it! Brilliant! Thank you!
Hi, following your tutorial I managed to lipsync my character on YouTube. Thank you.
I am really enjoying Rhubarb plugin, keep using it for my YouTube channel Hero and wrote a blog about it:
https://3dwithus.com/automated-lip-sync-animation-3d-model-blender-rhubarb
I am eager to improve the quality of my character through automatic lipsyncing. Can you help me?
I need the best possible set up for him in Blender so I could use it further for anchoring my channel.
Regards,
Max
I’m unable to download rhubarb lip add-on,please help.