You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Radial Symmetry Sculpting in Blender 2.79 / 2.8


Martin Klekner writes:

Hello friends, welcome to this new tutorial from the Heroes of Bronze series.

This time I will show you how to use Blender's Radial Symmetry sculpting tools to create a Greek radial wave pattern (both in Blender 2.79 and 2.8).
We will then bake this pattern into a texture map and use it to displace a low-poly plane by using the Micropolygon Displacement.

About Author

Martin Klekner

My name is Martin Klekner and I am a director and CG artist based in Prague, Czech Republic. I formerly worked as a Cinematic Director for Kingdom Come Deliverance.


Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.