Martin Klekner writes:
Hello friends, welcome to this new tutorial from the Heroes of Bronze series.
This time I will show you how to use Blender's Radial Symmetry sculpting tools to create a Greek radial wave pattern (both in Blender 2.79 and 2.8).
We will then bake this pattern into a texture map and use it to displace a low-poly plane by using the Micropolygon Displacement.
3 Comments
Thank you so very much dear Martin. :)
No problem, sir!
Hi! Have you video tutorial low poly and high poly with Blender? How can I this with Blender?