I love low poly style art and noticed this video by EmacEArt. All modeling done in Blender, rendered in Unity.
I love to create complete 3D environment. My “small universum” are done from the scratch, starting from a concept and a first draft through creating models in 3D software. Next, I compose a scene, set light, do postprocessing and finally finish on the rendering engine. The scene you can see is composed of over 100 3D models. I create this in Blender and Unity.
7 Comments
Very nice video! Great use of the low poly style.
Great work! The low poly style and colors are really calming to look at.
Other than one little minor spot where the camera dips below the ground level face-normals, this is super amazing. Love it!! [Two thumbs up!]
Thanks for sharing my art :D
Love this, nice work. I'd be interested in knowing what the role of Unity was, could this have not been done just in blender? I've never looked at unity but would like to create some large environments so I wondered if it might be of use.
I made all the models in the Blender
The presented video is a render on Unity engine.
Lighting with Lighting Box 2 + HD (Unity)
Composition according to Golden ratio
Thanks, Very interesting work.