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Lux(core)Render reboot, and v. 2.0 release


leandrobp writes:

The LuxRender project has been completely rebooted, with a new name, LuxCoreRender, new rendering core, new Blender plugin, new source repository and also a new website, wiki and forums.

A message on the old website ( explains why the development team decided for this fresh start:

Why Lux(Core)Render v2.0 ?

Because LuxRender project was dying under the weight of a lot of old abandoned code. All active developers had the strong feeling a fresh start was required. The "Core" between "Lux" and "Render" is there to highlight the new project focus. However the "v2.0" is there to re-mark the continuity with 10 years of development and experience."

The Release Notes of the version 2.0 are available here.

About the Author

Leandro Paganelli

Architect who uses Blender user since the the version 2.42, back in 2006.


  1. This is good news! I thought it was dead since i've heard no news about it in a long while although it's understandable that coding a mature rendering engine takes decades. Anyway, the more rendering options, the better.

  2. Arnaud Couturier on

    Great news, I've always liked LuxRender, it was there before Cycles, and is a very nice render engine with beautifully realistic results out of the box with minimal effort. I hope this reboot will be a success!

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