Zacharias Reinhardt writes:
After the new user interface changes in Blender 2.8 were added, I wanted to make a video about the changes for the Sculpt Mode. While playing around with it, I found out, that nearly all brushes weren't working yet, except the standard SculptDraw brush and the Smooth brush. So, I decided to challenge myself to create a creature by using only this two brushes in one hour (entirely in Blender 2.8). In my new video I share the result and my experience with the sculpting tools in Blender 2.8. Additionally, I show you how to quickly texture the creature using the Vertex Paint mode and how to set up materials for the realtime render engine EEVEE.