Zacharias Reinhardt writes:
Hi everyone!
After the new user interface changes in Blender 2.8 were added, I wanted to make a video about the changes for the Sculpt Mode. While playing around with it, I found out, that nearly all brushes weren't working yet, except the standard SculptDraw brush and the Smooth brush. So, I decided to challenge myself to create a creature by using only this two brushes in one hour (entirely in Blender 2.8). In my new video I share the result and my experience with the sculpting tools in Blender 2.8. Additionally, I show you how to quickly texture the creature using the Vertex Paint mode and how to set up materials for the realtime render engine EEVEE.
Enjoy!
~Zach
3 Comments
You're awesome, but I may have to hold off on 2.8 until the sculpt brushes are fixed. Let me know when that happens.
Blender Sculpt need deep over haul.
Please, leave that background music away. It's too loud, too annoying and disturbing - just in case you want to make sure your message will be heard.