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New Principled Volume Shader for Cycles


Riccardo Bancone writes:

Today I downloaded the latest Blender Build and explored the new Principled Volume Shader! I hope you will find this video useful!


  1. Will it finally support volumetric refraction as well? I've been begging the Blender developers for that in years! It's greatly needed for effects like heat haze, which there's no way to get working in Cycles without ugly render node hacks.

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