Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

New Principled Volume Shader for Cycles

2

Riccardo Bancone writes:

Today I downloaded the latest Blender Build and explored the new Principled Volume Shader! I hope you will find this video useful!

2 Comments

  1. Will it finally support volumetric refraction as well? I've been begging the Blender developers for that in years! It's greatly needed for effects like heat haze, which there's no way to get working in Cycles without ugly render node hacks.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×