Derek Elliott writes:
Welcome to the latest tutorial by me: Derek Elliott!
In this UNDER 20 MINUTE tutorial, we create a cave using Blender's displacement modifiers. Using these modifiers coupled with some procedural textures, we're able to generate a semirealistic cave in a matter of minutes. Use this as a basis for a more complex scene.
Let me know what you think, and feel free to let me know about any tutorials you'd like to see in the future!