Derek Elliott writes:
Welcome to the latest tutorial by me: Derek Elliott!
In this UNDER 20 MINUTE tutorial, we create a cave using Blender's displacement modifiers. Using these modifiers coupled with some procedural textures, we're able to generate a semirealistic cave in a matter of minutes. Use this as a basis for a more complex scene.
Let me know what you think, and feel free to let me know about any tutorials you'd like to see in the future!
Thank you!
4 Comments
Hello! I`m very curious about your tut, because I did a very similar cgcookie tutorial quite a time ago, create the antelope canyon... https://youtu.be/8_16AQUu528
I will watch asap, it looks very promising!
Greez Taffi
Wow! Looks very good too, I will watch. Was actually going to try to mimic Antelope myself. Glad I didn't otherwise I'm sure they would be very similar!
Hi, interesting little tutorial with a nice workflow and all in a pleasant tone.
Any possibility of, starting where it ends, continue the process to convert it into a game asset?
Thanks!
hi nice cave, I did 7-minute tutorial cave. I would like to know your opinion.
https://www.youtube.com/watch?v=hMuenHy0msk&feature=youtu.be
Thanks, U.