Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

How to make a procedural Cave in Blender

4

Derek Elliott writes:

Welcome to the latest tutorial by me: Derek Elliott!

In this UNDER 20 MINUTE tutorial, we create a cave using Blender's displacement modifiers. Using these modifiers coupled with some procedural textures, we're able to generate a semirealistic cave in a matter of minutes. Use this as a basis for a more complex scene.

Let me know what you think, and feel free to let me know about any tutorials you'd like to see in the future!

Thank you!

About the Author

Derek Elliott

Hi, I'm Derek! I've been using Blender for over 10 years and in the past 2 years I have made my living with this beautiful software. Most recently, I've begun making tutorials on YouTube to teach new users the same way I learned.

4 Comments

  1. Hi, interesting little tutorial with a nice workflow and all in a pleasant tone.
    Any possibility of, starting where it ends, continue the process to convert it into a game asset?
    Thanks!

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×