With this week's update, Sketchfab now brings support for real-time SSS and translucency shaders. Check out the effect it has on skin shading for characters or translucent materials like jade!
We are proud to announce our official support for Subsurface scattering and translucent materials starting today. You can now add these effects to any existing or upcoming model on Sketchfab using our 3D editor. We’ve put together two comprehensive sections under the materials tab for both Subsurface Scattering and Translucency allowing for a huge range of effects from subtle skin shaders to translucent materials like milk, ceramic, and wax.
4 Comments
Purdy
This is cool. They're ramping up a lot of options within Sketchfab. Nice to see!
Oh, you sexy thing!
Its interesting what kind of approximations you can do and still make it nice.