High poly to low poly 3d workflow

jayanam writes:

This is a video tutorial series in which I show the workflow on how to create a game asset from the high poly model to the low poly version.

I hope you like the series, you can download the models and textures for free from my Patreon account.

1. Sculpting the high poly model with Blender

2. Retopology with 3D-Coat

3. Alternative Retopology tool: Blender & Retopoflow

4. Manual UV Unwrapping with Blender

5. Baking normal maps with Blender Cycles

6. Texturing with Substance Painter

7. Export the textures and import to Unity and Unreal Engine 4

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