It looks like you're using an ad blocker! I really need the income to keep this site running.
If you enjoy BlenderNation and you think it’s a valuable resource to the Blender community, please take a moment to read how you can support BlenderNation.

About Author

Yanal Sosak

Creating characters everyday, 2d & 3d. Love TV shows, Anime, Sports and Nightlife. Youtube Channel for speedsculpts, Yan's Daily Tips and much more.


  1. I've only jumped around the video, I'll watch the entire thing later - but from what I've seen, the tutorial looks sick! I've never seen that normal mapped decal method used before but it gets good results.

  2. Brian Lockett on

    As soon as Blender gets either a truer quad-dominant remesh, or some form of autoretopology tools, to perhaps add with more workflow tools like these, all in a package where we can do hard-surface and sculpting in the same place, for free?

    A whole different kind of animal. Think about it, Blender Foundation and community devs.

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.