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BMW 4-Series Gran Coupé Luxury Line

13

Alexander Weide writes:

A One in a Year Shot rendered with Blender Cycles with ACES Color profile.

The Modeling was done part by part in Houdini 16. The entire scene has around 5.5 Million Polygones. Render time of this entire shot took around 35 minutes on 4K with "Asus 1050TI OC Expedition". The entire car was finalized for rendering in around 3 to 4 days.

Hope you like it.

About the Author

Alexander Weide

Freelance 3d Artist in Germany. Working mostly with Blender and Cycles

13 Comments

  1. Rainer Trummer on

    ' rendered with Blender Cycles with ACES Color profile' - can you elaborate a bit on this? How do you enable ACES in Blender?

    • Alexander Weide on

      There was a blenderartist threat a while ago and a guy has shared his ACES Colormanagment Settings. Its working very well.

    • Alexander Weide on

      Because i knew how to work with Houdini and Houdini provide extraodinary procedural modeling tools. No other tool not maya blender or max has these kind of features.

        • Alexander Weide on

          Hi thanks for your advice and help. But i can tell you that i there is no alternative to the procedural tools of Houdini. Thats not a believer thing thats a fact. Because it is more then modelling. When i build the tires i made a profile parts. Copystamp it in a circle. By that i added tiny details and stuff. Then i converted it to a vdb volume. Extruded the volume and added little chips for damage in the tire profile and converted the volume back to polygones. On the fly. Why do i use vdb? Because its the best way to get a real looking tire without the need to model every tiny carved stuff with polygones.... i have not seen any other tool that provide those features in depth.

  2. This is amazing, im working on this model in blender for a friend and im getting stuck at places, any advice please?

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