Real-time PBR in Blender 2.78

Aidy Burrows writes:

Real-time PBR in Blender – Current options and how to use them.

Thanks to some recent Blender development I’ve been able to get a PBR approximated shader that works for Blender internal that I’d like to share.

Plus a quick look over setting up some other real-time PBR options out there too.

Aidy :)

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