Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Blender PBR viewport v0.4 update

9

Clément Foudault shares his progress with his Physically Based Rendering viewport project - a custom Blender branch.

Disclaimer : The cycles render show for comparison is setup to be a fair comparison so no light bounces or shadowing is enable.

Demonstration of some functionalities added in the 0.4 version.
More details on Blender Artists.
Download

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

9 Comments

  1. My god. That looks SO good.
    Will it ever be available for Windows 32 or should I just forget about it and start saving for a 64 system?

  2. That's pretty. Likely won't run on my graphics card right now because I only have an outdated AMD graphics card (never again) but that will hopefully change next year with the GTX 1070.

  3. I am not that technical but can someone tell me how to use it, a tutorial will be usefull. I have to install, to run it?
    I really like the idea. I hope I didn't upset you or something. Thank you!

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×